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Perform mutation and crossover on the two organisms.

This uses the classes mutator and crossover functions to
perform the manipulations.

If a repair class is available, then the rearranged genomes will
be repaired to make them feasible.

The newly created individuals are returned.

src/b/i/biopython-1.63/Bio/GA/Selection/Tournament.py   biopython(Download)
 
            # do mutation and crossover to get the new organisms
            new_org_1, new_org_2 = self.mutate_and_crossover(new_orgs[0],
                                                             new_orgs[1])
 

src/b/i/biopython-1.63/Bio/GA/Selection/RouletteWheel.py   biopython(Download)
 
            # do mutation and crossover to get the new organisms
            new_org_1, new_org_2 = self.mutate_and_crossover(chosen_org_1,
                                                             chosen_org_2)
 

src/b/i/biopython-HEAD/Bio/GA/Selection/Tournament.py   biopython(Download)
 
            # do mutation and crossover to get the new organisms
            new_org_1, new_org_2 = self.mutate_and_crossover(new_orgs[0],
                                                             new_orgs[1])
 

src/b/i/biopython-HEAD/Bio/GA/Selection/RouletteWheel.py   biopython(Download)
 
            # do mutation and crossover to get the new organisms
            new_org_1, new_org_2 = self.mutate_and_crossover(chosen_org_1,
                                                             chosen_org_2)