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src/c/r/crashRun-HEAD/src/Player.py   crashRun(Download)
    def remove_effect(self, effect, source):
        BaseAgent.remove_effect(self, effect, source)        
        if effect[0] == 'dazed' and not self.has_condition('dazed'):
            self.dm.alert_player(self.row, self.col, "You shake off your daze. ")
        self.dm.dui.update_status_bar()