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src/m/u/music-player-HEAD/mac/pyobjc-framework-Cocoa/Lib/PyObjCTools/AppHelper.py   music-player(Download)
__all__ = ( 'runEventLoop', 'runConsoleEventLoop', 'stopEventLoop', 'endSheetMethod', 'callAfter', 'callLater' )
 
from AppKit import (NSApp, NSRunAlertPanel, NSApplicationMain,
                    NSApplicationDidFinishLaunchingNotification)
from Foundation import (NSObject, NSRunLoop, NSTimer, NSDefaultRunLoopMode,

src/p/y/pyobjc-framework-Cocoa-2.5.1/Lib/PyObjCTools/AppHelper.py   pyobjc-framework-Cocoa(Download)
__all__ = ( 'runEventLoop', 'runConsoleEventLoop', 'stopEventLoop', 'endSheetMethod', 'callAfter', 'callLater' )
 
from AppKit import (NSApp, NSRunAlertPanel, NSApplicationMain,
                    NSApplicationDidFinishLaunchingNotification)
from Foundation import (NSObject, NSRunLoop, NSTimer, NSDefaultRunLoopMode,

src/p/y/PySDL-HEAD/SDL/__init__.py   PySDL(Download)
		using_cocoapy = False
		try:
			from AppKit import NSApp, NSApplication, NSNotificationCenter, NSApplicationDidFinishLaunchingNotification
			from Foundation import NSAutoreleasePool, NSObject
		except ImportError:

src/l/e/learn-midi-HEAD/keyboard-player.py   learn-midi(Download)
	sdl = cdll.LoadLibrary("/Library/Frameworks/SDL.framework/SDL")
 
	from AppKit import NSApp, NSApplication, NSNotificationCenter, NSApplicationDidFinishLaunchingNotification
	from Foundation import NSAutoreleasePool, NSObject
	pool = NSAutoreleasePool.alloc().init()