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src/l/i/Lightningbeam-HEAD/GUI/Cocoa/GLContexts.py   Lightningbeam(Download)
    def _with_context(self, proc, flush):
        #print "GLContext._with_context: Entering context", self._ns_context ###
        old_context = NSOpenGLContext.currentContext()
        self._ns_context.makeCurrentContext()
        try: