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src/k/a/kamaelia-HEAD/Sketches/MPS/BugReports/FixTests/Kamaelia/Examples/SimpleGraphicalApps/BouncingCatGame/Sprites/SpriteScheduler.py   kamaelia(Download)
   def main(self):
      event_handler = self.eventHandlerClass(self.cat_args)
      self.allsprites = pygame.sprite.RenderPlain(self.cat_sprites)
      while 1:
         for event in pygame.event.get():

src/k/a/kamaelia-HEAD/Code/Python/Kamaelia/Examples/SimpleGraphicalApps/BouncingCatGame/Sprites/SpriteScheduler.py   kamaelia(Download)
   def main(self):
      event_handler = self.eventHandlerClass(self.cat_args)
      self.allsprites = pygame.sprite.RenderPlain(self.cat_sprites)
      while 1:
         for event in pygame.event.get():

src/k/a/Kamaelia-0.6.0/Examples/SimpleGraphicalApps/BouncingCatGame/Sprites/SpriteScheduler.py   Kamaelia(Download)
   def main(self):
      event_handler = self.eventHandlerClass(self.cat_args)
      self.allsprites = pygame.sprite.RenderPlain(self.cat_sprites)
      while 1:
         for event in pygame.event.get():

src/k/a/kamaelia-HEAD/Sketches/PT/BouncingCatGame/Sprites/SpriteScheduler.py   kamaelia(Download)
   def main(self):
      event_handler = self.eventHandlerClass(self.cat_args)
      self.allsprites = pygame.sprite.RenderPlain(self.cat_sprites)
      while 1:
         for event in pygame.event.get():