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src/p/y/PyPRP-HEAD/PyPRP/prp_Wizards.py   PyPRP(Download)
            if (mat != None) and (len(mesh.faces) > 0):
                # Set specular to black (otherwise all lit stuff will be shiny)
                mat.setSpecCol([0,0,0])
                mat.setSpec(0)
                if (mesh.faceUV):