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src/b/l/blender_nif_plugin-HEAD/todo/old_tests/runtest_varia.py   blender_nif_plugin(Download)
                       'UV', FIXME.use_map_color_diffuse)
        mesh_data.materials += [mat]
        mesh_data.addUVLayer("packed_tex_uv")
        try:
            nif_export = self.test(