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src/s/y/sylphis3d-HEAD/runtime/src/exporters/blendersmf/smf_import.py   sylphis3d(Download)
			z = float(toks[3])
 
			mesh.verts.append(Blender.NMesh.Vert(x,y,z))
		elif toks[0] == 'f':
			a = int(toks[1]) - 1