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src/p/y/PyPRP-HEAD/PyPRP/prp_MatClasses.py   PyPRP(Download)
                        self.fState.fBlendFlags |= hsGMatState.hsGMatBlendFlags["kBlendAlphaAdd"]
 
                elif(mtex.blendmode == Blender.Texture.BlendModes.MULTIPLY):
                    self.fState.fBlendFlags |= hsGMatState.hsGMatBlendFlags["kBlendMult"]
                    if mtex.mtAlpha != 0: