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src/p/y/PyPRP-HEAD/PyPRP/prp_Wizards.py   PyPRP(Download)
                            if (newTex == None):
                                newTex = Blender.Texture.New(face.image.getName())
                                newTex.setType('Image')
                                newTex.setImage(face.image)
                                #DEBUG

src/p/y/PyPRP-HEAD/PyPRP/prp_MatClasses.py   PyPRP(Download)
                else:
                    tex = Blender.Texture.New(str(layer.data.Key.name))
                    tex.setType('None')
 
                if tex != None and texid < 10: