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src/p/y/PyPRP-HEAD/PyPRP/prp_MatClasses.py   PyPRP(Download)
                # check
                if(tex.stype != Blender.Texture.STypes.ENV_LOAD or tex.image == None):
                    #raise "ERROR: Cannot set Environment map from static/anim render. Please render your EnvMap, save it, and then set the EnvMap to load your saved image!"
                    print "WARNING: No texture image found, using dynamic environment map with default settings"