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src/d/r/DrQueueIPython-HEAD/etc/blender_same_directory.py   DrQueueIPython(Download)
  # load libs
  import Blender
  from Blender import Scene, Get, Noise, Load, sys, BGL, Draw, Window, Camera
 
  # get scene settings

src/d/r/DrQueueIPython-HEAD/etc/blender_region_rendering.py   DrQueueIPython(Download)
 
import Blender
from Blender import Scene, Get, Noise, Load, sys, BGL, Draw, Window, Camera
import os
import sys

src/m/a/mavsim-HEAD/blender/import_freecad.py   mavsim(Download)
# ***** END CONFIG *****
 
from Blender import Scene, Mesh, Object, Draw, Window, Mathutils, Text3d
import Blender, BPyMessages, sys, math
# from import_dxf import calcArc # using the arc segmentation code from Migius

src/b/l/Blender-Exporter-HEAD/org.xml3d.exporter.blender/src/2.49/xml3d_exporter.py   Blender-Exporter(Download)
 
import Blender, bpy, BPyMesh #@UnresolvedImport
from Blender import Mesh, Window, Mathutils, Material #@UnresolvedImport
 
DEG2RAD = 0.017453292519943295

src/b/l/blender_nif_plugin-HEAD/todo/utilities/object_niftools_set_bone_priority.py   blender_nif_plugin(Download)
 
import Blender
from Blender import Window, sys
 
def main(arg):

src/b/l/blender_nif_plugin-HEAD/todo/utilities/object_niftools_save_bone_pose.py   blender_nif_plugin(Download)
 
import Blender
from Blender import Window, sys
 
def main(arg):

src/b/l/blender_nif_plugin-HEAD/todo/utilities/object_niftools_load_bone_pose.py   blender_nif_plugin(Download)
 
import Blender
from Blender import Window, sys
 
def bonenamematch(name1, name2):

src/b/l/blender_nif_plugin-HEAD/todo/utilities/mesh_niftools_weightsquash.py   blender_nif_plugin(Download)
 
import Blender
from Blender import Window, sys
 
def weight_squash(me, cutoff = 0.02, nbones = 4):

src/b/l/blender_nif_plugin-HEAD/todo/utilities/mesh_niftools_morphcopy.py   blender_nif_plugin(Download)
 
import Blender
from Blender import Window, sys
 
SMALL_NUM = 0.000001