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All Samples(79)  |  Call(45)  |  Derive(5)  |  Import(29)

src/m/i/mines-0.1.2/mines/Game.py   mines(Download)
from .Board import Board
 
#Some constants:
ALREADY_CHOSEN="ALREADY_CHOSEN"
BOMB="BOMB"
	def setBoard(self, x, y, level=None):
		self.board = Board(x,y)
		self.size = [x, y]
		if level:
			self.setLevel(level)

src/e/a/Eagle2Kicad-HEAD/Start.py   Eagle2Kicad(Download)
 
 
from Board import Board
from Library import Library
#from Schematic import Schematic
 
		node = getRootNode(fileName)	
		brd=Board(node)
		open(outFileName,'w').close()
		outFile=open(outFileName,"a")

src/t/r/Tripcode-Dictionary-Tools-HEAD/tdt/core/__init__.py   Tripcode-Dictionary-Tools(Download)
from Post      import Post
from Thread    import Thread
from Board     import Board
from Page      import Page
from Site      import Site

src/j/e/jeeves-HEAD/test/gallery/battleship/testBattleship.py   jeeves(Download)
import unittest
from Battleship import Game
from Board import Board
from Bomb import Bomb
from GameContext import GameContext
  def setUp(self):
    JeevesLib.init()
 
    self.alice = User(0, "Alice")
    self.aliceBoard = Board(self.alice)
    self.aliceBomb = Bomb(self.alice)
 
    self.bob = User(1, "Bob")
    self.bobBoard = Board(self.bob)