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src/r/o/RO-3.4.4/python/RO/Wdg/InputDialog.py   RO(Download)
        """
 
        self.okWdg = Button.Button(master, text="OK", width=6, command=self.ok, default="active")
        self.okWdg.pack(side="left")
        self.cancelWdg = Button.Button(master, text="Cancel", width=6, command=self.close)

src/r/o/RO-3.4.4/python/RO/Wdg/ScriptWdg.py   RO(Download)
        buttonFrame = Tkinter.Frame(self)
        startButton = Button.Button(
            master = buttonFrame,
            text = "Start",
            helpText = "Start the script",
            helpURL = helpURL,
        )
        startButton.pack(side="left")
        pauseButton = Button.Button(
            master = buttonFrame,
        pauseButton.pack(side="left")
        cancelButton = Button.Button(
            master = buttonFrame,
            text = "Cancel",
            helpText = "Halt the script",

src/r/o/RO-3.4.4/python/RO/Wdg/OptionButtons.py   RO(Download)
            defButton = "Defaults"
        if defButton not in (False, None):
            defButtonWdg = Button.Button(self,
                text=defButton,
                command=self.restoreDefault,
            clearButton = "Clear"
        if clearButton not in (False, None):
            clearButtonWdg = Button.Button(self,
                text=clearButton,
                command=self.clear,
 
    printButton = Button.Button (
        master = root,
        command = doPrint,
        text = "Print Values",

src/r/o/RO-3.4.4/python/RO/Wdg/ProgressBar.py   RO(Download)
    gr.gridWdg ("Rem Time", timeEntry)
    gr.gridWdg (False, (
            Button.Button(root, text="Start", command=startRemTime),
            Button.Button(root, text="Pause", command=pauseRemTime),
            Button.Button(root, text="Resume", command=resumeRemTime),
            Button.Button(root, text="Clear", command=clearRemTime),

src/c/o/corvec-HEAD/Game/gui/Duel_Continuation_Panel.py   I'm Corvec(Download)
import pygame
from pygame.locals import *
from Component import Component, nothing
from Button import Button
 
		width = width / 2
 
		forward = Button((x_forward, y_forward), (width, height), forward_text, height, forward_action)
		back = Button((x_back, y_back), (width, height), back_text, height, back_action)
 

src/c/o/corvec-HEAD/Game/gui/old_gui/Options_Panel.py   I'm Corvec(Download)
import pygame, sys
from pygame.locals import *
from Button import Button
from Component import Component, nothing
from Active_Image import Active_Image
			text, action = self.BUTTON_SETUP[c]
			position = (0,start_at + button_height*c)
			current = Button(position, (button_width, button_height), text, (int)(button_height*BUTTON_TEXT_RATIO), action)
			self.add_component(current, True)
 

src/c/o/corvec-HEAD/Game/gui/old_gui/Main_Panel.py   I'm Corvec(Download)
import pygame, sys
from pygame.locals import *
from Button import Button
from Component import Component, nothing
from Active_Image import Active_Image
			text, action = self.button_setup[c]
			position = (0,start_at + button_height*c)
			current = Button(position, (button_width, button_height), text, button_height, action)
			self.add_component(current, True)
 

src/s/c/scribes-HEAD/GenericPlugins/OpenFile/NewFileDialogGUI/Manager.py   scribes(Download)
		from Validator import Validator
		Validator(manager, editor)
		from Button import Button
		Button(manager, editor)
		from TextEntry import Entry

src/c/o/corvec-HEAD/Game/gui/old_gui/Tile_Panel.py   I'm Corvec(Download)
import pygame, sys
from pygame.locals import *
from Button import Button
from Component import Component
from Active_Image import Active_Image

src/c/o/corvec-HEAD/Game/gui/QuickPlay_Panel.py   I'm Corvec(Download)
import pygame, sys
from pygame.locals import *
from Button import Button
from Component import Component, nothing
from Active_Image import Active_Image

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