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src/f/p/fpdb-chaz-HEAD/pyfpdb/Hud.py   fpdb-chaz(Download)
        # Load a hand instance (factory will load correct type for this hand)
        self.hand_instance = Hand.hand_factory(hand, config, self.db_hud_connection)
        self.db_hud_connection.connection.rollback()
        log.info(_('Creating hud from hand ')+str(hand))
 

src/f/p/fpdb-HEAD/pyfpdb/Hud.py   fpdb(Download)
        self.hand = hand            #fixme - not sure what this is doing here?
        self.stat_dict = stat_dict  #fixme - not sure what this is doing here?
        self.db_hud_connection.connection.rollback()
        log.info(_('Creating hud from hand ')+str(hand))
 

src/f/p/fpdb-grindi-HEAD/pyfpdb/TournamentTracker.py   fpdb-grindi(Download)
                else:
                    self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, stat_dict, cards)
            self.db_connection.connection.rollback()
 
if __name__== "__main__":

src/f/p/fpdb-sql-HEAD/pyfpdb/TournamentTracker.py   fpdb-sql(Download)
                else:
                    self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, stat_dict, cards)
            self.db_connection.connection.rollback()
 
if __name__== "__main__":