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Math utilities for games

src/p/y/py2d-0.1/py2d/Navigation.py   py2d(Download)
"""Navigation Mesh generation and navigation."""
 
import Math
 
from collections import defaultdict

src/p/y/py2d-0.1/py2d/FOVConverter.py   py2d(Download)
"""Conversion of map data structures to obstructor data"""
import Math
 
def convert_tilemap(width, height, blocking_function, tile_width, tile_height):
	"""Convert a tile-based map file to obstructors for FOV calculation.

src/p/y/py2d-0.1/py2d/FOV.py   py2d(Download)
"""Calculation of polygonal Field of View (FOV)"""
 
import Math
 
class Vision:

src/p/y/Python-Guitar-Transcription-Aid-HEAD/VisualizerControl.py   Python-Guitar-Transcription-Aid(Download)
#!/usr/bin/env python
 
import numpy, cairo, gobject
import scipy.interpolate
import Math

src/p/y/Python-Guitar-Transcription-Aid-HEAD/Visualizer.py   Python-Guitar-Transcription-Aid(Download)
#!/usr/bin/env python
 
import gtk, numpy, cairo, goocanvas, gobject
import gst
import Math

src/p/y/Python-Guitar-Transcription-Aid-HEAD/transcribe.py   Python-Guitar-Transcription-Aid(Download)
import sys
 
import Project, Visualizer, Analyze, Timeline, Pipeline, Math, Equalizer
import numpy
 

src/p/y/Python-Guitar-Transcription-Aid-HEAD/Pipeline.py   Python-Guitar-Transcription-Aid(Download)
#!/usr/bin/env python
 
import gst, gobject, array, numpy
import scipy.interpolate
import Math

src/p/y/Python-Guitar-Transcription-Aid-HEAD/Elements.py   Python-Guitar-Transcription-Aid(Download)
import gst
 
import Math, numpy
 
class Noise(gst.BaseSrc):

src/p/y/Py2D-HEAD/py2d/FOVConverter.py   Py2D(Download)
"""Conversion of map data structures to obstructor data"""
import Math
 
def convert_tilemap(width, height, blocking_function, tile_width, tile_height):
	"""Convert a tile-based map file to obstructors for FOV calculation.