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src/p/y/python-roguelike-HEAD/NewDungeonGenerator.py   python-roguelike(Download)
import string
import random
import Util
import NaiveRelativeNeighborhood
import MazeGenerator

src/p/y/python-roguelike-HEAD/Level.py   python-roguelike(Download)
	level.style = Tiles.tileStyles[Util.getRandom(1, 15)]
 
	import MazeGenerator
	room = MazeGenerator.Maze(7, 7).getMap()
	level.applyFeature(room, 1, 1)

src/p/y/python-roguelike-HEAD/DungeonGenerator.py   python-roguelike(Download)
import MazeGenerator
import Tiles
import Level
import Util
import PathFinder