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src/p/y/pymca-HEAD/PyMca5/Object3D/Scene.py   pymca(Download)
import numpy
import ObjectTree
import Object3DBase
import OpenGL.GLU as GLU
import weakref
 
if __name__ == "__main__":
    import Object3DBase
    w = Scene()
    o0 = Object3DBase.Object3D("DummyObject0")

src/p/y/pymca-HEAD/PyMca5/Object3D/SceneTree.py   pymca(Download)
 
if __name__ == "__main__":
    import Object3DBase
    app = qt.QApplication([])
    qt.QObject.connect(app, qt.SIGNAL("lastWindowClosed()"),

src/p/y/pymca-HEAD/PyMca5/Object3D/SceneGLWindow.py   pymca(Download)
if __name__ == '__main__':
    import sys
    import Object3DBase
    app = qt.QApplication(sys.argv)
 

src/p/y/pymca-HEAD/PyMca5/Object3D/SceneGLWidget.py   pymca(Download)
if __name__ == '__main__':
    import sys
    import Object3DBase
    app = qt.QApplication(sys.argv)
    class MyObject(Object3DBase.Object3D):

src/p/y/pymca-HEAD/PyMca5/Object3D/SceneControl.py   pymca(Download)
 
if __name__ == "__main__":
    import Object3DBase
    app = qt.QApplication([])
    w = SceneControl()

src/p/y/pymca-HEAD/PyMca5/Object3D/ObjectTree.py   pymca(Download)
if __name__ == "__main__":
    import Object3DQt as qt
    import Object3DBase
    app = qt.QApplication([])
    o0 = Object3DBase.Object3D("DummyObject0")