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src/h/o/Honeybee-HEAD/src/Honeybee_Glazing based on ratio.py   Honeybee(Download)
        # Hopefully this will fix it - 
        vertices = reconstructSrf.DuplicateVertices()
        angle1 = rc.Geometry.Vector3d.VectorAngle(rc.Geometry.Vector3d.Subtract(rc.Geometry.Vector3d(vertices[0]), rc.Geometry.Vector3d(vertices[1])), rc.Geometry.Vector3d.Subtract(rc.Geometry.Vector3d(vertices[0]), rc.Geometry.Vector3d(vertices[len(vertices) - 1])))
        angle2 = rc.Geometry.Vector3d.VectorAngle(rc.Geometry.Vector3d.Subtract(rc.Geometry.Vector3d(vertices[1]), rc.Geometry.Vector3d(vertices[2])), rc.Geometry.Vector3d.Subtract(rc.Geometry.Vector3d(vertices[1]), rc.Geometry.Vector3d(vertices[0])))
        numSides = reconstructSrf.Edges.Count