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src/r/a/ransack-python-HEAD/game.py   ransack-python(Download)
            self.Ticker.tick(60)
            self.textMessage( 'You find a secret door!')
            self.myMap.setEntry( x, y, const.EWDOOR )
            self.Display.redrawXMap(self.myMap)
            return
        if i == const.TAVRNDOOR:
            return self.Tavern.enterStore(self.myHero, self)
        if i == const.EWDOOR:
            self.myMap.setEntry( (X + moveX)/const.blocksize, (Y + moveY)/const.blocksize,const.EWDOORO)
            self.Display.redrawXMap(self.myMap)

src/r/a/ransack-python-HEAD/MAP/mapgen.py   ransack-python(Download)
                    if newRoom.secret:
                        self.map.setEntry( x1,y1,const.EWFAKE )
                    else: self.map.setEntry( x1,y1,const.EWDOOR )
                else:
                    if newRoom.secret: