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Classes that implement the commands found in command lists, such as
:class:`GoTo` and :class:`ConductClass`.

src/d/m/dmangame-HEAD/appengine/appengine.py   dmangame(Download)
import traceback
 
import ai as ai_module
import code_signature
import world

src/d/m/dmangame-HEAD/ai/towerai.py   dmangame(Download)
import ai
import random
AIClass="TowerAI"
class TowerAI(ai.AI):
  def _init(self):

src/d/m/dmangame-HEAD/ai/timeout.py   dmangame(Download)
import ai
import random
import itertools
import time
from collections import defaultdict

src/d/m/dmangame-HEAD/ai/simpleai.py   dmangame(Download)
import random
import ai
AIClass="SimpleAI"
import logging
log = logging.getLogger(AIClass)

src/d/m/dmangame-HEAD/ai/sharkai.py   dmangame(Download)
import ai
import random
from collections import defaultdict
import itertools
AIClass = "SharkAI"

src/d/m/dmangame-HEAD/ai/randomai.py   dmangame(Download)
import ai
import ai_exceptions
import random
AIClass = "RandomAI"
 

src/d/m/dmangame-HEAD/ai/killncapture.py   dmangame(Download)
import ai
import random
from collections import defaultdict
import itertools
AIClass = "KillNCapture"

src/d/m/dmangame-HEAD/ai/immortalai.py   dmangame(Download)
import ai
import random
from collections import defaultdict
import itertools
AIClass = "ImmortalAI"

src/d/m/dmangame-HEAD/ai/cornerai.py   dmangame(Download)
import ai
import itertools
AIClass = "CornerAI"
 
# TODO: put this in a utility library or something

src/d/m/dmangame-HEAD/ai/captureai.py   dmangame(Download)
 
import ai
import random
import itertools
from collections import defaultdict

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