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Queue an event for processing

src/b/3/b3-1.9.2/b3/parsers/bf3.py   b3(Download)
                self.debug('client %s found on the server' % cid)
                client = self.clients.newClient(cid, guid=p['name'], name=name, team=p['teamId'], squad=p['squadId'], data=p)
                self.queueEvent(b3.events.Event(b3.events.EVT_CLIENT_JOIN, p, client))
 
 
                    squadId = p['squadId']
                    client = self.clients.newClient(cid, guid=guid, name=name, team=self.getTeam(teamId), teamId=int(teamId), squad=squadId, data=p)
                    self.queueEvent(b3.events.Event(b3.events.EVT_CLIENT_JOIN, p, client))
        return client
 

src/b/i/big-brother-bot-HEAD/b3/parsers/bf3.py   big-brother-bot(Download)
                self.debug('client %s found on the server' % cid)
                client = self.clients.newClient(cid, guid=p['name'], name=name, team=p['teamId'], squad=p['squadId'], data=p)
                self.queueEvent(b3.events.Event(b3.events.EVT_CLIENT_JOIN, p, client))
 
 
                    squadId = p['squadId']
                    client = self.clients.newClient(cid, guid=guid, name=name, team=self.getTeam(teamId), teamId=int(teamId), squad=squadId, data=p)
                    self.queueEvent(b3.events.Event(b3.events.EVT_CLIENT_JOIN, p, client))
        return client