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All Samples(20) | Call(20) | Derive(0) | Import(0)
Return a new Event object for an event name
src/b/3/b3-1.9.2/b3/parsers/wop15.py b3(Download)
self.joinPlayers() return self.getEvent('EVT_GAME_ROUND_START', self.game) # say
if client: self.verbose('Client Found: %s' % client.name) return self.getEvent('EVT_CLIENT_SAY', msg[1], client) else: self.verbose('No Client Found!')
if client: self.verbose('Client Found: %s' % client.name) return self.getEvent('EVT_CLIENT_TEAM_SAY', msg[1], client, client.team) else: self.verbose('No Client Found!')
if client and cid != '-1': return self.getEvent('EVT_CLIENT_PRIVATE_SAY', match.group('text'), client, target) #Damage: 2 1022 2 50 7
damagepoints = float(match.group('damage')) return self.getEvent(event, (damagepoints, weapon, victim.hitloc), attacker, victim) # kill
src/b/i/big-brother-bot-HEAD/b3/parsers/wop15.py big-brother-bot(Download)
self.joinPlayers() return self.getEvent('EVT_GAME_ROUND_START', self.game) # say
if client: self.verbose('Client Found: %s' % client.name) return self.getEvent('EVT_CLIENT_SAY', msg[1], client) else: self.verbose('No Client Found!')
if client: self.verbose('Client Found: %s' % client.name) return self.getEvent('EVT_CLIENT_TEAM_SAY', msg[1], client, client.team) else: self.verbose('No Client Found!')
if client and cid != '-1': return self.getEvent('EVT_CLIENT_PRIVATE_SAY', match.group('text'), client, target) #Damage: 2 1022 2 50 7
damagepoints = float(match.group('damage')) return self.getEvent(event, (damagepoints, weapon, victim.hitloc), attacker, victim) # kill
src/b/3/b3-1.9.2/b3/parsers/iourt41.py b3(Download)
#victim.state = b3.STATE_ALIVE # need to pass some amount of damage for the teamkill plugin - 15 seems okay return self.getEvent(event, event_data, attacker, victim) # kill
#self.verbose('OnKill Victim: %s, Attacker: %s, Weapon: %s, Hitloc: %s, dType: %s' % (victim.name, attacker.name, weapon, victim.hitloc, dType)) # need to pass some amount of damage for the teamkill plugin - 100 is a kill return self.getEvent(event, (lastDamageData[0], weapon, lastDamageData[2], dType), attacker, victim) # disconnect
src/b/i/big-brother-bot-HEAD/b3/parsers/iourt41.py big-brother-bot(Download)
#victim.state = b3.STATE_ALIVE # need to pass some amount of damage for the teamkill plugin - 15 seems okay return self.getEvent(event, event_data, attacker, victim) # kill
#self.verbose('OnKill Victim: %s, Attacker: %s, Weapon: %s, Hitloc: %s, dType: %s' % (victim.name, attacker.name, weapon, victim.hitloc, dType)) # need to pass some amount of damage for the teamkill plugin - 100 is a kill return self.getEvent(event, (lastDamageData[0], weapon, lastDamageData[2], dType), attacker, victim) # disconnect