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src/p/u/puituniverse-HEAD/packages/cute-wars/puit/objects/level.py   puituniverse(Download)
    for x in range(0, self.terrain_graphic.width):
      for y in range(0, self.terrain_graphic.height):
        if self.pixels.pixel_at(x,y)[3] != chr(0):
          self.collision_map[y][x] = True
        else: