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src/p/y/pythello-0.1/pythello/boardtk.py pythello(Download)
self.setstatusl('%s cannot move' % self.color1) sleep(.5) Board.switchplayers(self, printboard=printboard, lostturn=lostturn) self.setstatusl("%s's turn" % self.color1) self.setstatusr('black: %2d white: %2d' % self.countpieces())
src/p/y/pythello-0.1/pythello/player.py pythello(Download)
return self.evalboard(board), None boardc = Board(other=board) boardc.switchplayers() value = -self.minimax(boardc, depth-1, -beta, inf)[0] return value, None
boardc = Board(other=board) # "copy constructor" boardc.makemove(r, c, flip) boardc.switchplayers() value = -self.minimax(boardc, depth-1, -beta, bestval and -bestval or inf)[0] if not bestval or value > bestval: