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src/v/b/vb25-HEAD/plugins/SettingsImageSampler.py   vb25(Download)
 
''' Blender modules '''
import bpy
from bpy.props import *
 

src/v/b/vb25-HEAD/plugins/SettingsDMCSampler.py   vb25(Download)
 
''' Blender modules '''
import bpy
from bpy.props import *
 

src/b/l/blenderpython-HEAD/scripts/archive/space_view3d_mhx_mocap.py   blenderpython(Download)
"""
 
import bpy, os, mathutils, math, time
from math import sin, cos
from mathutils import *
    def execute(self, context):
        import bpy, os
        importAndRename(context, self.properties.filepath)
        print("%s imported" % self.properties.filepath)
        return{'FINISHED'}    
    def execute(self, context):
        import bpy
        res = togglePoleTargets(context.object)
        print("Pole targets toggled", res)
        return{'FINISHED'}    
    def execute(self, context):
        import bpy
        res = toggleIKLimits(context.object)
        print("IK limits toggled", res)
        return{'FINISHED'}    
    def execute(self, context):
        import bpy
        res = toggleLimitConstraints(context.object)
        print("Limit constraints toggled", res)
        return{'FINISHED'}    

src/b/l/blenderpython-HEAD/scripts/archive/lightmapper.py   blenderpython(Download)
    "category": "Render"}
 
import bpy
 
class LIGHTMAP_GEN(bpy.types.Panel):
    def draw(self, context):
 
        import bpy
        layout = self.layout
        Body = layout.column()
	def invoke(self, context, event):
         import bpy
 
         index = bpy.context.scene.GroupList
         Groups = bpy.types.LIGHTMAP_GEN.Groups
     def invoke(self, context, event):
         import bpy
 
         index = bpy.context.scene.GroupList
         Groups = bpy.types.LIGHTMAP_GEN.Groups
    def invoke(self, context, event):
        import bpy
        index = bpy.context.scene.GroupList
        Groups = bpy.types.LIGHTMAP_GEN.Groups
 

src/b/l/blenderpython-HEAD/scripts/archive/vmodal/__init__.py   blenderpython(Download)
 
else:
    import bpy
    import vmodal.modal
 
import bpy

src/b/l/blenderpython-HEAD/scripts/archive/vmodal/modal.py   blenderpython(Download)
 
else:
    import bpy
    from .modal_ui import *
 
import bpy

src/b/l/blenderpython-HEAD/scripts/addons_extern/render_appleseed/__init__.py   blenderpython(Download)
    imp.reload( preferences)
else:
    import bpy
    from . import properties
    from . import operators
    from . import preferences
 
import bpy, bl_ui, bl_operators
import math, mathutils
from shutil import copyfile

src/b/l/blenderpython-HEAD/scripts/addons_extern/octanerender/__init__.py   blenderpython(Download)
def register():
    import bpy
    bpy.utils.register_module(__name__)
    settings.addProperties()
 
def unregister():
    import bpy

src/b/l/blenderpython-HEAD/scripts/archive/space_view3d_mhx_pose.py   blenderpython(Download)
    "category": "3D View"}
 
import bpy, os, mathutils
from mathutils import *
from bpy.props import *
    def execute(self, context):
        import bpy, os, mathutils
        readMoho(context, self.properties.filepath, self.properties.startFrame-1)        
        return{'FINISHED'}    
 
    def execute(self, context):
        import bpy, os, mathutils
        readMagpie(context, self.properties.filepath, self.properties.startFrame-1)        
        return{'FINISHED'}    
 

src/b/l/blenderpython-HEAD/scripts/addons_extern/stereoscopic_camera_1_6_8.py   blenderpython(Download)
 
 
import bpy
import mathutils
from math import *
    def stereoscopic_calculation(self, context):
 
        import math
        import bpy
 
    def set_left_right_stereo_camera(op, context):
 
        import math
        import bpy
 
    def create_scenes(self, context):
 
        import bpy
 
        center_scene = context.scene
    def add_preset(self, context):
 
        import bpy
 
        scene = bpy.context.scene

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