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src/f/i/First-RPG-HEAD/levels.py   First-RPG(Download)
            player = classes.Player_Sprite(TALL_SPRITE_CACHE['player_1_sprite_sheet.png'], start_position, index_direction['down'], 5, 0, 'player', 1, collision_cache, level_cache, event_map)
            player_shadow = classes.Shadow(player, SHORT_SPRITE_CACHE)
            player_attack_effect = classes.Attack_Effect(player, SHORT_SPRITE_CACHE)
            player.set_attack_effect(player_attack_effect)