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src/f/i/First-RPG-HEAD/levels.py   First-RPG(Download)
            level_E2 = classes.Dirty_Map(area_name,'level_E2.map', 0, MAP_CACHE, 1)
            level_cache = [level_E1, level_E2]
            collision_E1 = classes.Special_Map(area_name,'collision_E1.map', 10, 'collision')
            collision_E2 = classes.Special_Map(area_name,'collision_E2.map', 10, 'collision')
            collision_cache = [collision_E1, collision_E2]
            event_map = classes.Special_Map(area_name,'event.map', 10, 'event')
            level_E2 = classes.Dirty_Map(area_name,filename+'level_E2.map', 0, MAP_CACHE, 1)
            level_cache = [level_E1, level_E2]
            collision = classes.Special_Map(area_name,filename+'collision.map', 10, 'collision')
            collision_cache = [collision]
            event_map = classes.Special_Map(area_name,filename+'event.map', 10, 'event')