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Destroy(self) -> bool

Destroys the window safely.  Frames and dialogs are not destroyed
immediately when this function is called -- they are added to a list
of windows to be deleted on idle time, when all the window's events
have been processed. This prevents problems with events being sent to
non-existent windows.

Returns True if the window has either been successfully deleted, or it
has been added to the list of windows pending real deletion.

src/w/x/wx_py-0.9.8.11/wx_py/crustslices.py   wx_py(Download)
        self.crust.sliceshell.destroy()
        self.bufferDestroy()
        self.Destroy()
 
        return False