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src/v/i/visionegg-1.2.1/demo/flames_visionegg.py   visionegg(Download)
pygame_surface = pygame.surface.Surface((256,128),0,8)
# set the colormap of the pygame surface
flames.setpalette(pygame_surface)
# create a texture using this surface as the source of texel data
texture = Texture(pygame_surface)

src/v/i/visionegg-HEAD/demo/flames_visionegg.py   visionegg(Download)
pygame_surface = pygame.surface.Surface((256,128),0,8)
# set the colormap of the pygame surface
flames.setpalette(pygame_surface)
# create a texture using this surface as the source of texel data
texture = Texture(pygame_surface)