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src/o/p/OpenGLContext-2.3.0b1/tests/test_glvertex2fcrash.py   OpenGLContext(Download)
from OpenGL.GL import *
from OpenGLContext.arrays import array
import flower_geometry
 
class TestContext( BaseContext ):

src/o/p/OpenGLContext-2.3.0b1/tests/line_stipple.py   OpenGLContext(Download)
from OpenGLContext.arrays import array
import string
import flower_geometry
 
def bit_pattern( *args ):

src/o/p/OpenGLContext-2.3.0b1/tests/heightmap.py   OpenGLContext(Download)
except ImportError, err:
    import Image
import flower_geometry
from vrml import arrays
 

src/o/p/OpenGLContext-2.3.0b1/tests/glvertex.py   OpenGLContext(Download)
from OpenGL.GL import *
from OpenGLContext.arrays import array
import flower_geometry
 
class TestContext( BaseContext ):

src/o/p/OpenGLContext-2.3.0b1/tests/gldrawelements_string.py   OpenGLContext(Download)
from OpenGLContext.arrays import array
import string
import flower_geometry
 
points = array([[0,0,0],[1,0,0],[1,1,0],[0,1,0]], 'f')

src/o/p/OpenGLContext-2.3.0b1/tests/gldrawelements_list.py   OpenGLContext(Download)
from OpenGLContext.arrays import array
import string
import flower_geometry
 
class TestContext( BaseContext ):

src/o/p/OpenGLContext-2.3.0b1/tests/gldrawelements.py   OpenGLContext(Download)
from OpenGLContext.arrays import array
import string
import flower_geometry
 
class TestContext( BaseContext ):

src/o/p/OpenGLContext-2.3.0b1/tests/gldrawarrays_string.py   OpenGLContext(Download)
BaseContext = testingcontext.getInteractive()
from OpenGL.GL import *
import flower_geometry
 
class TestContext( BaseContext ):

src/o/p/OpenGLContext-2.3.0b1/tests/gldrawarrays.py   OpenGLContext(Download)
from OpenGLContext.arrays import array
import string
import flower_geometry
 
class TestContext( BaseContext):

src/o/p/OpenGLContext-2.3.0b1/tests/glarrayelement.py   OpenGLContext(Download)
from OpenGLContext.arrays import array
import string
import flower_geometry
 
class TestContext( BaseContext ):