Did I find the right examples for you? yes no

All Samples(233)  |  Call(0)  |  Derive(0)  |  Import(233)
Defines useful math functions. 

src/b/l/blenderpython-HEAD/scripts/archive/space_view3d_mhx_pose.py   blenderpython(Download)
    "category": "3D View"}
 
import bpy, os, mathutils
from mathutils import *
from bpy.props import *
    def execute(self, context):
        import bpy, os, mathutils
        readMoho(context, self.properties.filepath, self.properties.startFrame-1)        
        return{'FINISHED'}    
 
    def execute(self, context):
        import bpy, os, mathutils
        readMagpie(context, self.properties.filepath, self.properties.startFrame-1)        
        return{'FINISHED'}    
 

src/b/l/blenderpython-HEAD/scripts/archive/chromoly_scripts/mesh_bevel/va/utils.py   blenderpython(Download)
from bpy.props import *
import math
import mathutils as Math
from mathutils import Matrix, Euler, Vector, Quaternion
 

src/b/l/blenderpython-HEAD/scripts/archive/chromoly_scripts/mesh_bevel/va/mesh.py   blenderpython(Download)
from bpy.props import *
import math
import mathutils as Math
from mathutils import Matrix, Euler, Vector, Quaternion
from .utils import the_other

src/b/l/blenderpython-HEAD/scripts/archive/chromoly_scripts/mesh_bevel/va/math.py   blenderpython(Download)
import bpy
from bpy.props import *
import mathutils as Math
from mathutils import Matrix, Euler, Vector, Quaternion
#geo = mathutils.geometry

src/b/l/blenderpython-HEAD/scripts/archive/chromoly_scripts/mesh_bevel/va/gl.py   blenderpython(Download)
from bpy.props import *
import blf
import mathutils as Math
from mathutils import Matrix, Euler, Vector, Quaternion
import bgl

src/b/l/blenderpython-HEAD/scripts/archive/chromoly_scripts/chromoly_ruler/va/utils.py   blenderpython(Download)
from bpy.props import *
import math
import mathutils as Math
from mathutils import Matrix, Euler, Vector, Quaternion
 

src/b/l/blenderpython-HEAD/scripts/archive/chromoly_scripts/chromoly_ruler/va/mesh.py   blenderpython(Download)
from bpy.props import *
import math
import mathutils as Math
from mathutils import Matrix, Euler, Vector, Quaternion
from .utils import the_other

src/b/l/blenderpython-HEAD/scripts/archive/chromoly_scripts/chromoly_ruler/va/math.py   blenderpython(Download)
import bpy
from bpy.props import *
import mathutils as Math
from mathutils import Matrix, Euler, Vector, Quaternion
#geo = mathutils.geometry

src/b/l/blenderpython-HEAD/scripts/archive/chromoly_scripts/chromoly_ruler/va/gl.py   blenderpython(Download)
from bpy.props import *
import blf
import mathutils as Math
from mathutils import Matrix, Euler, Vector, Quaternion
import bgl

src/b/l/blenderpython-HEAD/scripts/archive/space_view3d_mhx_mocap.py   blenderpython(Download)
"""
 
import bpy, os, mathutils, math, time
from math import sin, cos
from mathutils import *
    def execute(self, context):
        import bpy, os, mathutils
 
        loadRetargetSimplify(context, self.properties.filepath)
        return{'FINISHED'}    
    def execute(self, context):
        import bpy, os, mathutils
        paths = readDirectory(context.scene['MhxDirectory'], context.scene['MhxPrefix'])
        trgRig = context.object
        for filepath in paths:

  1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9  Next