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src/g/l/glTools-HEAD/utils/component.py   glTools(Download)
				selPath.numberOfShapesDirectlyBelow(numShapesPtr)
				numShapes = OpenMaya.MScriptUtil(numShapesPtr).asUint()
				selPath.extendToShapeDirectlyBelow(numShapes-1)
 
			# Mesh

src/g/l/glTools-HEAD/common/componentUtilities.py   glTools(Download)
					selPath.numberOfShapesDirectlyBelow(numShapesPtr)
					numShapes = OpenMaya.MScriptUtil(numShapesPtr).asUint()
					selPath.extendToShapeDirectlyBelow(numShapes-1)
 
				# Mesh