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src/p/i/PipelineConstructionSet-HEAD/maya/plugins/2014/win64/AM_Ribbon.py   PipelineConstructionSet(Download)
            # set and assign uv values
            for i in range(pointsOnCurve.length()):
                meshFn.setUV(i * 2 + 0, 1.0,
                             1.0 - uvScale * (float(i) / (pointsOnCurve.length() - 1)) - uvPin * (1.0 - uvScale))
                meshFn.setUV(i * 2 + 1, 0.0,