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src/m/c/mcdungeon-HEAD/halls.py   mcdungeon(Download)
            mat = choice([materials.Fence, materials.NetherBrickFence,
                         materials.IronBars])
            hall.parent.parent.portcullises[port] = portcullises.Portcullis()
            hall.parent.parent.portcullises[port].material = mat
            if (randint(1,100) <= cfg.portcullis_closed):