Did I find the right examples for you? yes no

All Samples(2)  |  Call(2)  |  Derive(0)  |  Import(0)

src/p/y/pygameui-0.2.0/pygameui/__init__.py   pygameui(Download)
                    down_in_view.mouse_drag(pt, e.rel)
                else:
                    scene.current.mouse_motion(mousepoint)
            elif e.type == pygame.KEYDOWN:
                if focus.view:

src/p/y/pygameui-HEAD/pygameui/__init__.py   pygameui(Download)
                    down_in_view.mouse_drag(pt, e.rel)
                else:
                    scene.current.mouse_motion(mousepoint)
            elif e.type == pygame.KEYDOWN:
                if focus.view: