Did I find the right examples for you? yes no

All Samples(5)  |  Call(4)  |  Derive(0)  |  Import(1)

src/p/y/pycrsltd-0.1/pycrsltd/bits.py   pycrsltd(Download)
            self.setLUT()#this will set self.LUT and update self._LUTandHEAD
        elif haveShaders:
            self.monoModeShader = shaders.compileProgram(fragment=shaders.bitsMonoModeFrag,
                                   attachments=[shaders.gammaCorrectionFrag])
            self.colorModeShader =shaders.compileProgram(fragment=shaders.bitsColorModeFrag,

src/p/s/psychopy-HEAD/psychopy/hardware/crs/bits.py   psychopy(Download)
            return
        self._shaders={}
        self._shaders['mono++'] = shaders.compileProgram(shaders.vertSimple,
            shaders.bitsMonoModeFrag)
        self._shaders['color++'] = shaders.compileProgram(shaders.vertSimple,

src/c/h/chemlab-HEAD/chemlab/graphics/uis.py   chemlab(Download)
from OpenGL.GL import *
from PySide.QtGui import QFont, QPainter
from .shaders import compileShader, compileProgram
from OpenGL.arrays import vbo
import os