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src/s/k/SkeinFox-HEAD/skeinforge-0006/skeinforge_tools/comb.py SkeinFox(Download)
if euclidean.isLargeSameDirection( inset, center, self.fillInset ): if euclidean.isPathInsideLoop( loop, inset ) == euclidean.isWiddershins( loop ): distanceIndex = euclidean.getNearestDistanceIndex( locationComplex, inset ) if distanceIndex.distance < closestDistanceIndex.distance: closestInset = inset
def addPathBetween( self, aroundBetweenPath, betweenFirst, betweenSecond, isLeavingPerimeter, loopFirst ): "Add a path between the perimeter and the fill." clockwisePath = [ betweenFirst ] widdershinsPath = [ betweenFirst ] nearestFirstDistanceIndex = euclidean.getNearestDistanceIndex( betweenFirst, loopFirst ) nearestSecondDistanceIndex = euclidean.getNearestDistanceIndex( betweenSecond, loopFirst )
closestDistanceIndex = euclidean.DistanceIndex( 999999999999999999.0, - 1 ) for between in self.getBetweens(): distanceIndex = euclidean.getNearestDistanceIndex( pointComplex, between ) if distanceIndex.distance < closestDistanceIndex.distance: closestBetween = between
src/s/k/SkeinFox-HEAD/skeinforge-0005/skeinforge_tools/comb.py SkeinFox(Download)
if euclidean.isLargeSameDirection( inset, center, self.fillInset ): if euclidean.isPathInsideLoop( loop, inset ) == euclidean.isWiddershins( loop ): distanceIndex = euclidean.getNearestDistanceIndex( locationComplex, inset ) if distanceIndex.distance < closestDistanceIndex.distance: closestInset = inset
def addPathBetween( self, aroundBetweenPath, betweenFirst, betweenSecond, isLeavingPerimeter, loopFirst ): "Add a path between the perimeter and the fill." clockwisePath = [ betweenFirst ] widdershinsPath = [ betweenFirst ] nearestFirstDistanceIndex = euclidean.getNearestDistanceIndex( betweenFirst, loopFirst ) nearestSecondDistanceIndex = euclidean.getNearestDistanceIndex( betweenSecond, loopFirst )
closestDistanceIndex = euclidean.DistanceIndex( 999999999999999999.0, - 1 ) for between in self.getBetweens(): distanceIndex = euclidean.getNearestDistanceIndex( pointComplex, between ) if distanceIndex.distance < closestDistanceIndex.distance: closestBetween = between
src/s/k/SkeinFox-HEAD/2010-02-25_skeinforge_withRaftless/skeinforge_tools/craft_plugins/comb.py SkeinFox(Download)
penultimatePoint = pathAround[ - 2 ] lastPoint = pathAround[ - 1 ] nearestEndDistanceIndex = euclidean.getNearestDistanceIndex( end, loop ) nearestEndIndex = ( nearestEndDistanceIndex.index + 1 ) % len( loop ) nearestEnd = euclidean.getNearestPointOnSegment( loop[ nearestEndDistanceIndex.index ], loop[ nearestEndIndex ], end )
def getPathBetween( self, betweenFirst, betweenSecond, isLeavingPerimeter, loopFirst ): "Add a path between the perimeter and the fill." loopFirst = intercircle.getLargestInsetLoopFromLoopNoMatterWhat( loopFirst, self.combInset ) nearestFirstDistanceIndex = euclidean.getNearestDistanceIndex( betweenFirst, loopFirst ) nearestSecondDistanceIndex = euclidean.getNearestDistanceIndex( betweenSecond, loopFirst )