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src/s/k/SkeinFox-HEAD/skeinforge-0006/skeinforge_tools/import_plugins/xml.py SkeinFox(Download)
vertexIndexes = [ int( edgeSubelement.attributeTable[ 'v1' ] ), int( edgeSubelement.attributeTable[ 'v2' ] ) ] edge = triangle_mesh.Edge().getFromVertexIndexes( edgeSubelementIndex, vertexIndexes ) self.triangleMesh.edges.append( edge ) faceElement = self.object.getFirstChildWithClassName( 'face' ) faceSubelements = faceElement.getChildrenWithClassName( 'bf:Elem' )
vertexPair = vertexPairs[ vertexPairsIndex ] edge = triangle_mesh.Edge().getFromVertexIndexes( vertexPairsIndex, vertexPair ) self.triangleMesh.edges.append( edge ) for edgeTriplesIndex in xrange( len( edgeTriples ) ): edgeTriple = edgeTriples[ edgeTriplesIndex ]
src/s/k/SkeinFox-HEAD/skeinforge-0005/skeinforge_tools/import_plugins/xml.py SkeinFox(Download)
vertexIndexes = [ int( edgeSubelement.attributeTable[ 'v1' ] ), int( edgeSubelement.attributeTable[ 'v2' ] ) ] edge = triangle_mesh.Edge().getFromVertexIndexes( edgeSubelementIndex, vertexIndexes ) self.triangleMesh.edges.append( edge ) faceElement = self.object.getFirstChildWithClassName( 'face' ) faceSubelements = faceElement.getChildrenWithClassName( 'bf:Elem' )
vertexPair = vertexPairs[ vertexPairsIndex ] edge = triangle_mesh.Edge().getFromVertexIndexes( vertexPairsIndex, vertexPair ) self.triangleMesh.edges.append( edge ) for edgeTriplesIndex in xrange( len( edgeTriples ) ): edgeTriple = edgeTriples[ edgeTriplesIndex ]
src/s/k/SkeinFox-HEAD/2010-02-25_skeinforge_withRaftless/skeinforge_tools/import_plugins/xml.py SkeinFox(Download)
vertexIndexes = [ int( edgeSubelement.attributeTable[ 'v1' ] ), int( edgeSubelement.attributeTable[ 'v2' ] ) ] edge = triangle_mesh.Edge().getFromVertexIndexes( edgeSubelementIndex, vertexIndexes ) self.triangleMesh.edges.append( edge ) faceElement = self.object.getFirstChildWithClassName( 'face' ) faceSubelements = faceElement.getChildrenWithClassName( 'bf:Elem' )
vertexPair = vertexPairs[ vertexPairsIndex ] edge = triangle_mesh.Edge().getFromVertexIndexes( vertexPairsIndex, vertexPair ) self.triangleMesh.edges.append( edge ) for edgeTriplesIndex in xrange( len( edgeTriples ) ): edgeTriple = edgeTriples[ edgeTriplesIndex ]