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All Samples(3)  |  Call(3)  |  Derive(0)  |  Import(0)

src/i/m/immortal-HEAD/commands.py   immortal(Download)
			IO.autosave()
 
		util.loadgen_message()
		game.current_map = util.fetch_map({'name': location_name, 'id': location_id, 'abbr': location_abbr, 'level': level, 'threat': threat_level, 'map_width': map_width, 'map_height': map_height, 'type': dungeon_type}, dir='up')
		game.current_map.overworld_position = op
 
		util.store_map(game.current_map)
		util.loadgen_message()
		IO.autosave(False)
		if not combine:

src/i/m/immortal-HEAD/debug.py   immortal(Download)
				game.worldmap.player_positiony = int(coord[1])
				if game.current_map.location_id > 0:
					util.loadgen_message()
					util.store_map(game.current_map)
					IO.autosave(False)