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src/d/a/darktower-rl-HEAD/maputils.py   darktower-rl(Download)
                    continue
                door_x = x
                if util.one_chance_in(ROOM_DOOR_CHANCE):
                    if util.one_chance_in(ROOM_HIDDEN_DOOR_CHANCE):
                        MapDef.replace_feature_atxy(x, y, ft.hidden_door)
                    continue
                door_y = y
                if util.one_chance_in(ROOM_HIDDEN_DOOR_CHANCE):
                    MapDef.replace_feature_atxy(x, y, ft.hidden_door)
                else:
            if tree.find((x, y)) == root:
                break
        if prev_x and util.one_chance_in(join_chance):
            if util.coinflip():
                create_v_tunnel(MapDef, prev_y, y, x, None, None)