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All Samples(4)  |  Call(2)  |  Derive(0)  |  Import(2)
Represents a connections class for use within an Entity object.

This class behaves a little differently than the other VMF classes:
Its Key-Value entries have non-unique keys, so we can't model them using
dictionaries. This class's `children` array will contain Output objects
and we will print them in their own special way.

src/v/m/vmflib-0.1.1/vmflib/games/tf2.py   vmflib(Download)
"""
 
from vmflib.vmf import Entity, Connections
from vmflib.types import Bool, Origin, Output
 
        if logic_auto and gamerules:
            gr = gamerules.targetname
            c = Connections()
            c.children.extend([
                Output("OnMapSpawn", gr, "SetBlueTeamGoalString",

src/v/m/vmflib-HEAD/vmflib/games/tf2.py   vmflib(Download)
"""
 
from vmflib.vmf import Entity, Connections
from vmflib.types import Bool, Origin, Output
 
        if logic_auto and gamerules:
            gr = gamerules.targetname
            c = Connections()
            c.children.extend([
                Output("OnMapSpawn", gr, "SetBlueTeamGoalString",